Development process V 1.0.0


In version 1 0 0 I changed:

Alas, I had to abandon the effect of the Fireball explosion, as there could be a mistake and the game crash.

Honestly, I don't know what this is connected with and I didn't really understand it.

I just commented out the effect in the code, but the opportunity remained.

Further reduced the characteristics of the Ifrit, otherwise a couple of them could pinch the hero and fry!

Even in the testing process, I found a couple of inconveniences:

Signed mana for a spell on the magic panel (middle mouse button).

I put the designation whether the hero has a key or not, otherwise it was not clear and you can get confused.

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