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Devlog
Game Exit V 3.0.0
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Devlog
The game is now free!
March 29, 2024
by
Dan
#Free, #Pixel art
The game is now free!...
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Development process V 3.0.0
November 16, 2022
by
Dan
Version 3. 0. 0 Suddenly, almost a year after the last update of the game. Important changes: Fixed a bug where dropped prizes could remain when loading a level. The main language of the game is now R...
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Development process V 2.5.0
November 13, 2021
by
Dan
Why would it be version 2.5? One day I got this comment on the game: "I don't know about the gameplay, but it looks bad. There is no single visual style. For example, if you have cartoon stylized char...
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Development process V 2.0.0
November 04, 2021
by
Dan
Yes, immediately version 2.0 Between versions 1.0 and 2.0, I read books and watched Unity videos. I took different ideas, got inspired. In version 2.0, a lot of small and not very big changes have acc...
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Development process V 1.0.0
November 04, 2021
by
Dan
In version 1 0 0 I changed: Alas, I had to abandon the effect of the Fireball explosion, as there could be a mistake and the game crash. Honestly, I don't know what this is connected with and I didn't...
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Development process V 0.9.5
November 04, 2021
by
Dan
It's been a month and a half since my game has been unable to get to release... A little work has stopped, yes, yes, it happens! I had to change the computer again, the old one died of old age. In the...
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Development process V 0.9.0
November 04, 2021
by
Dan
Good day, ladies and gentlemen! Slowly but surely my "masterpiece" is moving towards release. But do not forget that this is still a demo that I am studying. In this version , it was added: The spell...
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Development process V 0.8.0
November 04, 2021
by
Dan
In the last video, I showed two new spells of the hero - healing and striking the square with lightning. I also hung all the spells on the mouse by three buttons. And I began to get confused myself, w...
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Development process V 0.7.5
November 04, 2021
by
Dan
And again I was gone for a long time, although I don't write dates here. I was mostly busy with household chores, then I started doing levels. When I was doing levels, I stuffed enemies and realized t...
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Development process V 0.7.0
November 04, 2021
by
Dan
And so, I'm back in business, in the game! New Year's holidays have passed, then all sorts of difficulties. Now the game has a start menu, a losing menu. Background music and player transitions betwee...
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Development process V 0.6.0
November 04, 2021
by
Dan
I continue to post videos on my work. I worked on the light in the game, made a normal parallax. The atmosphere is now more atmospheric, the cave is more cavernous, the effects are more spectacular, t...
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Development process V 0.5.0
November 04, 2021
by
Dan
The first thing I added was a new enemy - a bat! A weak melee enemy, killed with two blows. I increased the size of the lock (and the key, respectively), otherwise the hero did not pass through the op...
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Development process V 0.4.5
November 04, 2021
by
Dan
Again I delayed the development, but I had to... I was sick, I "dropped out" of business for a week, during this time I reinstalled both operating systems. Yes, I have two of them: windows & linux, pl...
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Development process V 0.3.5
November 04, 2021
by
Dan
Initially I just wanted to add manettes, but it turned out a little more... -:) Yes, this is another report! Made manettes and the ability to collect them! For what? Yes, figs knows, there is nowhere...
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Development process V 0.3.0
November 04, 2021
by
Dan
Another report, a little late... Fixed the fireball glitch! For those who didn't notice on the video: When the hero was shooting in the same direction as he was walking, but he was distracted by a fly...
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Development process V 0.2.0
November 04, 2021
by
Dan
I made a visual representation of getting into the enemy's area of action with particles... Fire! As a result, I had to change the enemy sprite to an ifrit, which would be more logical. Fire all the s...
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Development process V 0.1.3
November 04, 2021
by
Dan
Development continues, I report! Fixed a bug with animation when the enemy stomps on the spot. Added stripes and numbers of lives, mana. But manna is not working at this stage. When the player enters...
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Development process V 0.0.1
November 04, 2021
by
Dan
I had the courage to do something myself, to try to figure out Godot for one thing. The game itself is an arcade. I don't have enough brains to completely do my own thing at the moment, alas... So I r...
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