Development process V 0.2.0
Game Exit V 3.0.0 » Devlog
I made a visual representation of getting into the enemy's area of action with particles... Fire!
As a result, I had to change the enemy sprite to an ifrit, which would be more logical.
Fire all the same... Added the sound of gorenje fire and papadaniya in ifrit.
He taught the hero to shoot a fireball for manna and added the sound of a shot, the sound of an ifrit's death, too.
Since the ifrit is fiery and the hero has a shot with a fireball, the ifrit dies only from the 5th papadania.
Yes, shooting in a row, like from a machine gun, will not work...
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Game Exit V 3.0.0
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