Development process V 0.3.0


Another report, a little late...

Fixed the fireball glitch!

For those who didn't notice on the video:

When the hero was shooting in the same direction as he was walking, but he was distracted by a flying ball. Then the ball flew the same way in the same direction, but it turned "face" to the player and flew "backwards".

I just noticed it on the video myself! It's good that I started writing them down.

Taught the first enemy - a skeleton to shoot.

Added prizes - replenishment of mana and life, which randomly drop out after the death of enemies.

I added sounds, now the hero "oikayut" when hitting him. Not only the hero, but also the enemies.  The dying sound of enemies is also there.

When shooting enemies there is a new glitch, where without it!

The enemy can make the first shot in the wrong direction, although it is already right behind the hero.

Strange... I'll try to figure it out again!

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