Development process V 0.3.5


Initially I just wanted to add manettes, but it turned out a little more... -:)

Yes, this is another report!

Made manettes and the ability to collect them!

For what? Yes, figs knows, there is nowhere to spend them at the moment. I just decided to do it out of interest.

Then the thought came: "Why be petty, you can also make a trunk!" The influence of Heroes 3 has affected.

A little later, another thought came: "Why should there be only money in the chest, let there be other prizes!"

I had to rewrite the script of the enemies a little, so that different prizes would also fall out of the chests, and manets from the enemies.

Then I decided to try out parallax in the background, I don't know anything about it at all.

I didn't look for a seamless texture for this, I took what came to hand for a sample.

The next day, another thought came: "Why do chests have to be useful, even if they are harmful!"

And he made a trap chest that deals damage to the player.

Such a chest will NOT be made randomly, too much harm is contraindicated to the hero's health. -:)

The animation of opening the chest somehow didn't come across, so I just made it disappear with the sound of opening.

Yes, there will just be manettes in the game. I also repent, the enemy's shot in the wrong direction has not yet been corrected.

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